Drumagog 6
Release notes
Drumagog 6.0.8
New
- On Apple silicon Macs, Kit mode now uses far less CPU on Macs whose graphics can run it.
- Drumagog now has a mono output on mono tracks in every DAW and format, as Drumagog 5 did.
- On the Trigger page, press A to add a hit at the playback cursor, as + does, so you can tap hits in as you listen.
- Right-click the THRESHOLD line or its label to lock it, so it can't be dragged by accident and clicks reach the hits near it.
- A hit you add by hand now takes the level of the audio where you add it.
- A GOG with three room channels now shows a Direct row for the close mic.
- The Library page now opens on the GOG the selected drum is playing.
- Any file BROWSE lists, WAV and other samples included, can now be a favorite, and PLACES starts with Favorites.
- The THRESHOLD and DETAIL labels now let you see the waveform and hits under them.
- The MIDI page's grid lines are brighter.
Fixed
- Fixed issue where a large sample library added in Settings could freeze the DAW while Drumagog scanned it
- Fixed issue where Pro Tools could stop responding after a drum instrument with several outputs was loaded inside Drumagog
- Fixed issue where the DAW could freeze for a moment when a Drumagog in Kit mode was reset or removed
- Fixed issue where Drum mode missed or moved hits when the DAW played faster or slower than normal speed
- Fixed issues with bounce mode
- Fixed issue where a reopened Kit mode project played its room channels louder than before it was saved
- Fixed issue where Kit mode's room faders didn't show the levels properly
- Fixed issue where Undo after switching between Kit and Drum mode changed the other mode's settings
- Fixed issue where samples dropped on the GOG editor were not added
- Fixed issue where the Trigger page's controls became slow on a long project with many hand edits
- Fixed issue where editing hits or changing a hosted instrument didn't let you save the project in your DAW
- Fixed issue where opening Drumagog's window created an undo step in REAPER
- Fixed issue where a hosted instrument's window stayed open after Drumagog's window closed
- Fixed issue on Windows where signing in failed on some company networks
- Fixed issue where a GOG with a very long name couldn't be imported (error 413)
Drumagog 6.0.7
New
- With AUTO on, the tom ranges now fit the toms in your song. Each tom plays its own sound and sends its own MIDI note, however the kit is tuned.
- Each tom row and each hi-hat row can now play a GOG of its own. Pick one from the row's menu, or drag a GOG or one of its sounds onto the row from the sample list.
- You can now choose which drum any tom or hi-hat hit plays. Select the hit and click the drum name beside its sample, or drag its note to another row on the MIDI page.
- You can now select several hits at once and remove them or change their velocity together.
- Fixed various GUI issues with displaying samples in kit mode
- The Library page now shows which GOG is loaded.
- BROWSE now has a search box on the Trigger page, and typing in the Library page's search filters BROWSE too.
- The sample list on the Trigger page now scrolls smoothly with the mouse wheel.
- RE-DETECT now keeps the changes you made to each hit.
- On Windows, Kit mode now uses far less CPU on computers whose graphics card can run it.
- Improved Kit mode CPU usage while your DAW is stopped
- Improved Drum and Live mode CPU usage
Fixed
- Fixed issue where every tom row played the same sound after switching a saved project to Kit mode
- Fixed issue where Kit mode's ride lane loaded a crash
- Fixed issue where the kick could be heard as a tom in Kit mode
- Fixed issue where a hi-hat GOG's stomp or pedal sound played for normal hits
- Fixed issue where a drum could go silent after a quick switch between modes
- Fixed issue where the wrong GOG could play after loading a preset, an undo or a Compare
- Fixed issue where a double-click in the sample list loaded the GOG twice
- Fixed issue where the match percentages were missing after reopening a project
- Fixed issue in Studio One and Fender Studio Pro where Drumagog used as an Event FX played only the original audio
- Fixed issue where Pro Tools ran slowly while Drumagog's window was open
- Fixed issue where the first GOG you picked could be replaced by the one Drumagog loads on its own
- Fixed issue where some toms, such as every tom in Live mode, played a sound that none of the tom rows showed
- Fixed issue where the DAW could freeze when the last Drumagog closed
- Fixed a rare crash when closing a project in an ARA host
- Fixed issue on Windows where each Drumagog reserved far more memory than it used
- Fixed issue where Drumagog's virtual MIDI port appeared briefly while it was switched off
- Fixed a crash on Mac when an instrument with many outputs, such as EZdrummer, was loaded inside Drumagog
- Fixed a crash on Mac when Superior Drummer 3's window was open inside Drumagog
- The GOG editor now pairs room samples with their close-mic samples for many more sample libraries, by reading the labels in their file names.
Drumagog 6.0.6
- Improved Kit mode CPU usage
Drumagog 6.0.5
New
- Community: share your GOGs with other Drumagog users and get the GOGs they share, free to use in your music. Open it from the LIBRARY page.
- Share a single GOG, or a whole folder of samples, where each sample becomes its own GOG.
- Turn on the Community button on the similarity map to see every community GOG next to your own.
- Add more than one sample library folder in Settings, including folders on other drives.
- Import as many GOGs as you like at once, with a progress bar and a STOP button. Imported folders keep their subfolders.
- In Cubase and Nuendo, Drumagog now opens in its wide layout in the lower zone when used as an ARA extension.
Fixed
- Fixed issue in Cubase and Nuendo where Drumagog as an ARA extension played the replaced drums out of sync, and Kit mode didn't separate the drums
- Fixed issue where toms still played only one sound in Kit mode, and in Drum mode after the first play-through
- Hi-hat hits now keep their own open and closed sounds on every play-through
- Fixed issue where a GOG built from samples captured in your session played back quieter than the original track with Level Match on
- Fixed a crash in the GOG editor when saving a GOG with an empty dynamic group
- Fixed a crash in Logic when closing a project with Drumagog's window open
- Fixed a rare crash when a GOG was loaded while the computer was low on memory
Drumagog 6.0.4
- Fixed issue on Windows with importing samples or saving an edited GOG
- Fixed issue on Windows where folders and GOGs with accented letters in their names couldn't be imported
- Fixed issue in Samplitude and Sequoia where adding Drumagog as an ARA plug-in silenced the other tracks
- Fixed issue in Pro Tools where rendering a Drumagog clip gave back the original audio
- Fixed issue in Pro Tools where saving a session while it was still loading could lose Drumagog's settings
- Fixed issue where every tom played the same sound with a GOG that has several tom sounds.
- Loading a hi-hat GOG or turning on AUTO now puts its sounds in order from closed to open
- The Remove, Add and Show Alignment buttons are now icons instead of text
Drumagog 6.0.3
- Added ARA support in Pro Tools
- Added support for macOS 10.13 and 10.14 on Intel Macs
- Fixed issue where removing a hit you added didn't show the red X
- Fixed issue where pressing Enter could toggle the last button you clicked in Drumagog instead of reaching the DAW
- Fixed a crash in Logic when closing the Drumagog window with a menu open
Drumagog 6.0.2
- Fixed issue in Kit mode with editing notes
- Fixed issue with the draggable midi clip
- Fixed mute / solo issue in Kit mode
- Fixed issue with the velocity offset sliders on the MIDI page
- Fixed sync issue with the playback cursor
- Fixed a crash when hosting some instrument plug-ins inside Drumagog
- Fixed various GUI issues
Drumagog 6.0.1
Initial release.